Updated: July 11, 2020 (June 13, 2005)

  Analyst Report

New Content Protection Technology in Longhorn

My Atlas / Analyst Reports

2,156 wordsTime to read: 11 min

Copying digital media content, particularly video, without the permission of content owners, will become more difficult with the next version of the Windows client, code-named Longhorn. When used with compatible hardware, Longhorn will protect video from its original source to its display, and it will support a variety of copy-protection schemes under development in the entertainment industry, not just Microsoft’s own Windows Media digital rights management (DRM) technology. These copy-protection features are critical to Microsoft’s effort to position the PC as a hub for distributing video and audio, particularly as the entertainment industry gears up for high-definition digital video.

Some of these features resemble previous Microsoft initiatives, such as the now-dormant Next-Generation Secure Computing Base (NGSCB, originally code-named Palladium). However, there’s one significant difference: in Longhorn, Microsoft will actively enforce copy-protection schemes developed by third parties, instead of promoting homegrown technologies as sufficient for protecting content on a Windows PC. Microsoft is making this concession because it needs content owners to trust a Windows PC as much as they trust closed consumer electronics devices. If they don’t trust Windows, then Microsoft will not be able to compete as a home entertainment platform supplier.

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