Understanding the Pieces
To establish the PC as a home entertainment device, Microsoft is pursuing a multipoint strategy:
- Creating and improving digital media interfaces within Windows to make the PC an effective device for creating, acquiring, editing, storing, organizing, and playing digital audio and video, while minimizing avenues for piracy
- Building devices (such as the Xbox 360) or working with partners to design devices (such as portable digital media players) that let users play PC-based digital media away from the PC
- Working with partners to create content sources for use on the PC and compatible devices
- Developing and improving its own Windows Media platform for encoding and protecting digital media content.
(For an illustration showing the components of Microsoft’s home entertainment strategy, see “Putting the Pieces Together“.)
PC-centric Stance Softening?
Microsoft’s home entertainment strategy underwent a subtle but important change toward the end of 2005. Until then, Microsoft’s home entertainment strategy positioned the PC as the home entertainment “hub”-the single device through which all digital media content would pass on its way to other devices that would act as nodes or “spokes.”
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